You may not have thought that you would meet such a character in a virtual world intertwined between a keyboard and a screen. She is not the girl who pushes a stroller through the crowd in reality, nor is she the heroine in someone’s story. Her name is Coletta, an ice-attribute output character in the 2.0 version of “Mingchao”. She is a five-star existence, as if she was born to fight. But I see her not only for victory, but more like a confrontation between fate and humanity, a person who hides condensation and fire in her chest.
We will meet many people in our lives, and we will also lose many people. And the characters in the game world are often just symbols of passing clouds. But sometimes, some characters become the projection of your soul the moment you stare at the screen.
Coletta, this character is a little special. She uses two guns, but you see her not for killing, but to express a certain persistence – a kind of “I am me” that must be said. She accumulates energy called “spiritual essence”, waiting for the moment to release explosive resonance skills and liberation skills, just like those people in life who limp but never give in, silently endure and secretly accumulate, just to finally burst out their own cry at a certain moment in the dead of night.
Her skills have a clear priority: resonance liberation, resonance skills, and then resonance circuits, and ordinary attacks and variation skills take a back seat. It’s like a person who has something to say and a belief to uphold, and first says the most important and self-expressive things, and as for the others, it doesn’t matter.
But for her to truly become a “battlefield master”, some external forces are needed, just like any disabled person who wants to survive in the city relies not only on willpower, but also on those people or things that really support her. For example, her weapon – the best choice is “Death and Dance”. The name itself reveals the tension of life and death. It can greatly increase critical damage, and give her a stronger skill burst at a critical moment, as if in a silent world, that hit is her only chance to speak.
There is also the gun “Smoke of Persistence”, which is gentler and suitable for finding stability in chaos, giving her and her teammates a short but precious boost. Others such as “Thunder” and “Paradox Jet” are like different auxiliary tools in life. They are not perfect, but they can help her at critical moments.
The strength of Keleta is also reflected in the holy relic she chose – “Heart of Sharp Resolve” is the most suitable set for her. It strengthens resonance skills and condensation damage, which is the toughest part of her character. And “Night Frost” is more like her other side when she is alone at night, those soft, silent, and calm self-defense.
She does not fight alone. The team she formed with Zhezhi, Changli, and Lumi is like the interpersonal network that we support each other in life. Zhezhi is the partner who understands her skill mechanism best, just like the person in your life who never urges you to walk faster, but only lends a hand to you when you need it. Changli is a comrade who can fight side by side with her and find the rhythm of cooperation in the fast-switching battle. Lumi is a gentle healer, handing her a cup of hot tea on the snowy road.
If you look closely at the voice selection and configuration of these characters, you will feel that the game designer seems to be really arranging the lives of these characters. And every set of combinations, every skill release, is a breath she fights for herself in this cold world.
Some people will ask, she is just a game character, why is she so emotional? But I say, she is not only a product of the game, but more like the self you think of in the middle of the night but never say out loud. Her pain, her outburst, her silence, her team, are all projections that you and I have had in a certain period of life.
I once stared at the ceiling on the hospital bed, imagining that I could also release a real “resonance liberation” in my trapped body like Coletta. She is my dream in a wheelchair, a symbol of being unable to walk but able to attack.
Games may be a battlefield for young people, but fate is never limited to age, gender, health or not. With her hands tightly holding the gun, Colletta tells us that even at the lowest point, we can launch a real counterattack from the depths of our souls.
She is not noisy, nor does she flaunt herself. She is silent and condensed, but she can tear the silence apart with her actions. This world is too noisy, and we all need a character like her—not to please, but just to say “I am here”.
So, next time you open “The Tide of the Singing Wave”, take a closer look at the still picture of Colletta standing before the battle. She doesn’t move, but you can read a line of words from her icy blue face: “Even silence is a sound.”